320 lines
14 KiB
Plaintext
320 lines
14 KiB
Plaintext
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title: Waking up
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tags:
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colorID: 0
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position: -1544,-923
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---
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<<fade_out>>
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<<go_to_space Beginning Room>>
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<<protagonist Kiwa>>
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<<set $something to 1>>
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>.<
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>…<
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>…<
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>I woke up to a pulsating pain in my head.<
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>It hurts.<
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>It hurts a lot.<
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>It was like someone was hammering an ice pick right into my head and chiselling my brain into multiple chunks at once.<
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>I tried to reach my head in an attempt to cradle it, hoping I could just slump into a fetal position and wait for the pain to go away.<
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>But I couldn’t move my arms.<
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>Something was keeping them in place.<
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>Something cold and really sturdy.<
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>Then the implications of that set in.<
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>And I shot my eyes wide open.<
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>But all I could see was [p;pink].<
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>So much [p;pink].<
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>And a figure sitting in front of me.<
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//<<opening_screen prologue>>
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<<toggle_dialogue off>>
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<<picture Prologue title>>
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<<fade_in>>
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<<wait 3>>
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<<fade_out>>
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<<picture Kiwa looking at mirror>>
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<<fade_in>>
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<<toggle_dialogue on>>
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>Ah… that’s just me. Dang, I almost got startled by my own reflection.<
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>Why is there a mirror in front of me anyway?<
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>I looked down at my reflection’s hands.<
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>Yeah, I was definitely tied up alright. Fun.<
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>I tried to yank my arm out of the handcuffs in hopes of a poor job done by whoever had gotten me in this situation.<
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>After a few pulling attempts all I got was a bruised wrist. It was a long shot anyways.<
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>Okay… What can I do in this situation?<
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>I looked around me.<
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>This looks like a welcome party or something… Except for all those chairs straight from an old timey asylum.<
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>The chairs looked pretty much like mine, meaning-<
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???: Ugh…
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>The sound came from behind me.<
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>I tried to crane my neck to look at the source of the voice but a dull thud accompanied by the feeling of my helmet bouncing against something stopped me.<
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???: Ow!
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>A long string of surprisingly mild but creative curses echoed in the room.<
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???: Was that really necessary?
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>I couldn’t see much from the angle I was in but from the voice I figured a man around my age was sitting with his back against mine.<
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>The mirror wasn’t much help either. All I could see was a little bit of dark auburn hair.<
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>It seems like I didn’t learn from the first attempt and tried to turn my head again to see the source of the voice.<
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???: OW! Christ! Please stop hitting your head against mine!
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Kiwa: Oh, my bad?
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???: Who wears a helmet inside?
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Kiwa: Precautions?
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Kiwa: I mean, my head doesn’t have a bump right now, so I guess that’s a testimony to it.
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???: And mine was hurting enough as it was.
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Kiwa: Uh?
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<<hide_pictures>>
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<<zoom to VentLid>>
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???: What’s happening? I can’t see from this position.
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Kiwa: A… a countdown?
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Kiwa: What does this mean?
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>I had a bad feeling. A feeling that solidified into a webbed dark lump inside my chest.<
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>My mind was screaming at me to run away as the countdown neared zero.<
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-PAIR 8, STARTING PREPARATIONS-
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Kiwa: Starting... Wha-
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-Click-
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???: The restraints!
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>We scrambled off the chairs as quickly as humanly possible.<
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<<switch_to_camera PanningRoomCamera>>
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???: ...
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Kiwa: Wait, I’d be amazed if that door is open by any chance.
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-Click Click-
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???: It really is locked.
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???: I figured I had nothing to lose by trying.
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Kiwa: We’ll just have to wait then. What is this room anyway?
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???: All I can say is this looks rather dubious.
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Kiwa: Hmm.
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-Welcome esteemed guests! The game you have been dying to participate in has begun!-
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-But first, let us get you familiar with the control scheme-
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-I know this can get quite tedious to a brilliant mind such as yours truly, but some of the controls and mechanics may vary from the original games.-
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-By pressing [p;Shift], you can see circles around objects or characters that indicate there’s dialogue to be explored. [b;Blue circles] are optional dialogue while [y; yellow circles] will progress the plot.-
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-If a scene has multiple [y;yellow circles], you need to exhaust all yellow dialogue options before you can progress with the plot.-
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-[p;Ctrl] opens and closes the transcript in case you need to review previous dialogue.-
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-Now then, explore your first area to your heart’s content, participant.-
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<<switch_to_camera PanningRoomCamera>>
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<<detective_mode>>
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===
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title: The Revolver
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tags:
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colorID: 0
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position: -1892,-1013
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---
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<<load_situation The Revolver>>
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<<animation elevator door open>>
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Masami: Gina, this way!
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Gina: Patience! I’m coming.
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>Still, she didn’t pick up her pace and kept hesitantly looking around.<
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Masami: Everything should be fine, let’s just go. We won.
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Masami: Unless you are planning on backstabbing me at the finish line, that is.
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Gina: How funny. You are not that special.
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Masami: Har har. Now start walking or I’ll carry you out the front door.
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Masami: I don’t want to give Monokuma the time to come up with a new death game for two while we are trying to get through the exit.
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Gina: …
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<<zoom to vault door>>
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Masami: Wait, the vault door… It’s not open.
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Gina: So it seems.
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Masami: But that doesn’t make sense! So far we have opened one lock per two deceased. All seven locks should be open by now.
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>In desperation I tried the vault handle. I wasn’t exceptionally strong, but I doubted even a weightlifter could open this door whether it was held shut by one or dozen locks.<
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Gina: Rather than using your energy by tearing at the 700kg door-
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Masami: I wasn’t trying to brute force it.
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Gina: Anyway, I would suggest you spare a glance at the reception desk. It appears the staff has given us one last gift.
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Masami: The reception desk?
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<<zoom to gun>>
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Masami: A paper and…
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Masami: … That’s a gun.
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Gina: A revolver, in fact. Such an old fashioned choice of firearm. Though, I appreciate the aesthetic. How pretty.
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Masami: I don’t like this. Why is it here?
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>I took the paper from the table and briskly unfolded it.<
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- Congratulations on reaching the final part of the game!-
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- Unfortunately, no one remembers a silver medalist.-
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- Let’s round up the game with a match of our favorite luck game! Russian roulette should be simple enough.-
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- Now then, ladies first!-
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-Staff-
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Masami: Russian roulette… Are you kidding me?
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Masami: This can’t be part of the game. This wasn’t in the rules!
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Masami: I know the winning condition hasn’t been met but-
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Gina: It’s rigged.
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Masami: What?
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>Gina had picked up the revolver from the table and without better judgement, opened the cylinder for inspection.<
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Gina: It’s rigged.
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Masami: ... “Ladies first.”
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Masami: The cylinder is full, isn't it?
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>Gina let out a tired sigh. Her shoulders slumping heavily from disappointment.<
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Gina: I got so far.
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Gina: I don’t know what led me to believe the outcome would be any different.
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Gina: This is such a waste of resources as well.
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Masami: Gina, put the revolver down. If the game is rigged, you don’t have to play. The rules won’t matter then.
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Gina: Let it rest.
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Gina: Like any of it matters.
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Masami: What do you mean?
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>She didn’t answer.<
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>Instead, she absentmindedly fiddled with the cylinder before locking it in place.<
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>Then she spun the cylinder for the hell of it before raising the revolver’s barrel against her very own temple.<
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>She looked resigned. Though I couldn’t help but notice the slight glint of fear in her eyes.<
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>None of us wanted to die.<
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Masami: Gina, please.
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Gina: Congratulations.
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Masami: Gina!
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<<sound revolver_bang>>
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<<fade_out>>
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[[Waking up]]
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===
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title: Screen
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tags:
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colorID: 0
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position: -1170,-560
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---
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<<zoom to Screen>>
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???: Pair 8?
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Kiwa: Us, probably.
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???: What are they preparing us for exactly?
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Kiwa: I don’t think I want to find out.
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Kiwa: The countdown already made me nervous.
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===
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title: Chairs
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tags:
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colorID: 0
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position: -874,-551
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---
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<<zoom to Chairs>>
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Kiwa: That’s a lot of chairs.
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???: 16 of them…
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Kiwa: Were we the last to wake up?
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???: My question is where are the other 14 people?
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???: What happened to them?
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===
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title: Decorations
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tags:
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colorID: 0
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position: -593,-554
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---
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<<zoom to Decorations>>
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Kiwa: That’s… a lot of hearts.
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???: My eyes hurt just from looking at all of this. It feels like a crime to have this many shades of pink together at once.
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Kiwa: It’s definitely ugly.
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===
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title: Vent
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tags:
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colorID: 0
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position: -338,-536
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---
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<<zoom to Vent>>
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Kiwa: Do you think we could get out through that vent?
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???: I don’t even know how we could reach it. Let alone open it.
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Kiwa: Yeah, the chairs look like they have been bolted to the floor.
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Kiwa: Also, what’s with this smell? It’s really sweet. Like someone dumped a bag of sugar into an air filter.
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???: You are right. It’s quite overpowering. I hope it won’t make me sick.
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===
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title: Mirror
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tags:
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colorID: 0
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position: -1438,-573
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---
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<<zoom to Mirror>>
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>I look like I always look. A disheveled hobo skater who got severely dunked on recently.<
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???: Admiring yourself in the mirror?
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Kiwa: Not really.
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???: I wonder why there are so many mirrors in this room. It feels like an interactive exhibit of a contemporary art gallery or something along those lines.
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Kiwa: Or a fun house without those wobbly mirrors.
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???: Or that...
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===
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title: Ending
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tags:
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colorID: 0
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position: -139,-184
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---
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<<if !(visited("Mirror") and visited("Vent") and visited("Chairs") and visited("Decorations") and visited("Screen"))>>
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<<if visit_count() is 2>>
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-You are a hopeless cause.-
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<<else>>
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???: ...
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Kiwa: He's looking around the room. Maybe I should do the same. Access my surroundings and all that...
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- ...Hmm. Like I previously established, please take a look at your surroundings.-
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-By pressing [p;Shift], you can see circles around objects or characters that indicate there’s dialogue to be explored. [b;Blue circles] are optional dialogue while [y; yellow circles] will progress the plot.-
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-If a scene has multiple [y;yellow circles], you need to exhaust all yellow dialogue options before you can progress with the plot.-
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-[p;Ctrl] opens and closes the transcript in case you need to review previous dialogue.-
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-You can move around the room with the [p;A] and [p;D] keys.-
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-Do not make me repeat myself again.-
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<<endif>>
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<<else>>
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>Well, there isn’t much else to look at. Maybe I should try to talk to him more. He might know something.<
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>I guess I’ll try to make light of the situation. That works with lowering stressful atmosphere, right?<
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Kiwa: Uh, so… Do you come around here often?
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???: Seriously? In this situation?
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Kiwa: It was just a joke? I think?
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???: You are taking this very nonchalantly.
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???: And by this, I mean the obvious kidnapping for… for…
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???: I don’t know. Hopefully just hostage money.
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Kiwa: Maybe we’ll get sold for the black market.
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???: Oh god. Hopefully not.
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Kiwa: Anyway, what sort of torture chamber is covered in pink hearts?
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???: I don’t even want to entertain the implications.
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???: Let’s just say the uncomfortable kind.
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>He suddenly perked up and started to pat down his pant pockets before his stature deflated again.<
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???: Of course they would empty our pockets. What’s left of my belongings is some spare change and pocket lint.
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Kiwa: Oh.
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>I quickly checked my own pockets.<
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Kiwa: You are right. No phone, or keys... or wallet.
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Kiwa: They only left me with my lighter but no cigarettes. Why would they take those away but not the lighter?
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???: So arson is fine but they draw the line at lung abuse?
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Kiwa: This is going to be a problem… mainly for me.
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Kiwa: Well, if it comes to it, I can at least set this room on fire.
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???: Please don’t. I don’t want to get grouped in with your lawsuit.
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>That’s the part you are worried about?<
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???: Are you some sort of criminal?
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Kiwa: Something along those lines, sure.
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???: I’m assuming a petty one at that then.
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Kiwa: Yeah.
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Kiwa: Sorry, I guess introductions weren’t the first thing on my mind.
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Kiwa: I’m Kiwa Fukuda, the former ultimate scapegoat.
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???: What a title. And you were an ultimate to boot.
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???: How come I have never heard of you?
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Kiwa: I try to keep a low profile. That works best with what I do.
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???: What exactly does a scapegoat do for a living?
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Kiwa: I’m really good at pointing fingers at people.
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???: Meaning?
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Kiwa: If you have a problem and you don’t want to deal with it like a respectable member of society, you come to me. I will either make it look like I fucked up the whole situation or I make someone else who is more suited for the situation look like they were at fault.
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???: How do you find out you have such a talent in the first place?
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Kiwa: With a lot of stupid actions, a lot of accidents, and a lot of dumb luck.
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Kiwa: It can get very messy sometimes but it pays my rent three times over.
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Kiwa: There are a lot of people who would like to have my head for less than one yen, so I wouldn’t be surprised if this whole kidnapping thing was my fault.
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Kiwa: Though I don’t get why you would be in the same situation then? I have never seen you in my life.
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Kiwa: Who are you?
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???: …Right.
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Masami: My name is Masami Kiyokane, the former ultimate croupier.
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Kiwa: A croupier?
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Masami: Basically, I am a card dealer at a casino. The Valentine’s Hand Casino to be exact. You may have heard of it.
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Kiwa: Ah, yeah. That one is really highly praised. One of the best in the country, right? Never been there myself. I don’t travel much.
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Masami: Well, I work there nowadays.
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Masami: My work includes taking bets, distributing cards to the players, and making sure those players don’t cheat among other things.
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Kiwa: Cool. So, you are a former ultimate yourself?
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Masami: That’s what that would imply, yes.
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Kiwa: I really don’t remember you. What class were you in? I didn’t interact much with upper or underclassmen during my time in Hope’s Peak.
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Masami: 72nd, Class A.
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Kiwa: Ah, I’m from 71st B. I guess we both didn’t lose our titles that long ago.
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Masami: Still, like you said. If we don’t even know each other, how are we in this situation?
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Masami: To be honest, I thought the kidnapping was my fault at the start. But now that I have someone here who runs into legal problems constantly…
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Kiwa: Why would you think this is your fault?
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Masami: Well-
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???: Good afternoon.
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Masami: What... is that?
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Kiwa: A bird?
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???: You have successfully woken up. Good.
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???: You are expected at the trial grounds. Follow me.
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>The strange bird turned it’s back to us and started to leave through the open door.<
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>Figuring out I didn’t exactly have anywhere else to go I started following it. Or tried to, at least.<
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>A hand grabbed my wrist and forcefully yanked me to run into another direction.<
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<<go_to_space Lobby>>
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<<endif>>
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===
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