import com.haxepunk.Scene; import com.haxepunk.HXP; import com.haxepunk.graphics.Backdrop; import Spawner; import Player; import Button; import Enemy; class MainScene extends Scene { public override function begin() { var player = new Player(); var button = new Button(); var spawner = new Spawner(); var backdrop = new Backdrop("graphics/darkPurple.png", true, true); var enemy = new Enemy(160, 100); addGraphic(backdrop); #if (android || ios) add(button); #end add(enemy); add(player); add(spawner); } }