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galaxygen/star.js
2016-09-18 15:44:47 +02:00

66 lines
2.2 KiB
JavaScript

const PRNG = require('./prng');
const Planet = require('./planet');
const utils = require('./utils');
const data = require('./data.json');
function Star(name, seed, position) {
var pseudoRandom = new PRNG(seed),
spectralClass = pseudoRandom.pick(["black hole", "O", "B", "A", "F", "G", "K", "M"], [.5, 0.0001, 0.2, 1, 3, 8, 12, 20]),
spectralIndex = pseudoRandom.range(0, 9),
stellarTemplate = data.starTypes[spectralClass];
this.name = name;
this.seed = seed;
this.position = position;
if (spectralClass != 'black hole')
this.spectralType = spectralClass + spectralIndex;
else
this.spectralType = spectralClass;
this.luminosity = stellarTemplate.luminosity * (4 / (spectralIndex + 2)) * 50;
this.radius = Math.sqrt(this.luminosity);
this.numberOfPlanets = pseudoRandom.range(stellarTemplate.planets[0], stellarTemplate.planets[1]);
this.numberOfStations = pseudoRandom.range(0, this.numberOfPlanets / 20);
this.planetSeed = pseudoRandom.range(0, 1000000);
this.color = stellarTemplate.color;
this.planets = this.generatePlanets();
return this;
}
Star.prototype.generatePlanets = function () {
var planets = [],
pseudoRandom = new PRNG(this.planetSeed),
radius_min = 0.4 * pseudoRandom.realRange(0.5, 2),
radius_max = 50 * pseudoRandom.realRange(0.5, 2),
total_weight = (Math.pow(this.numberOfPlanets, 2) + this.numberOfPlanets) * 0.5,
r = radius_min
for (var i = 0; i < this.numberOfPlanets; i++) {
r += i / total_weight * pseudoRandom.realRange(0.5, 1) * (radius_max - radius_min);
planets.push(new Planet(utils.kappatalize(this.name) + "-" + utils.romanNumeral(i + 1), pseudoRandom.range(0, 1000000), r, this.luminosity / Math.pow(r, 2)));
}
this.divideStations(planets, this.seed);
return planets;
}
Star.prototype.divideStations = function (planets, seed) {
var stations = this.numberOfStations || 0;
var i = planets.length - 1;
var pseudoRandom = new PRNG(seed);
for (i = 0; i < stations; i++) {
var arr = []
for (planet of planets) {
arr.push(100 / planets.length);
}
var planet = pseudoRandom.pick(planets, arr);
planet.station = planet.generateStation(pseudoRandom);
planet.station.seed = planet.seed;
}
}
module.exports = Star;