const PRNG = require('./prng'); const Planet = require('./planet'); const utils = require('./utils'); const data = require('./data.json'); function Star(name, seed, position) { var pseudoRandom = new PRNG(this.seed), spectralClass = pseudoRandom.pick(["O", "B", "A", "F", "G", "K", "M"], [0.0001, 0.2, 1, 3, 8, 12, 20]), spectralIndex = pseudoRandom.range(0, 9), stellarTemplate = data.starTypes[spectralClass]; this.name = name; this.seed = seed; this.position = position; this.spectralType = spectralClass + spectralIndex; this.luminosity = stellarTemplate.luminosity * (4 / (spectralIndex + 2)) * 50; this.radius = Math.sqrt(this.luminosity); this.numberOfPlanets = pseudoRandom.range(stellarTemplate.planets[0], stellarTemplate.planets[1]); this.planetSeed = pseudoRandom.range(0, 1000000); this.color = stellarTemplate.color; this.planets = this.generatePlanets(); return this; } Star.prototype.generatePlanets = function() { var planets = [], pseudoRandom = new PRNG(this.planetSeed), radius_min = 0.4 * pseudoRandom.realRange(0.5, 2), radius_max = 50 * pseudoRandom.realRange(0.5, 2), total_weight = (Math.pow(this.numberOfPlanets, 2) + this.numberOfPlanets) * 0.5, r = radius_min; for (var i = 0; i < this.numberOfPlanets; i++) { r += i / total_weight * pseudoRandom.realRange(0.5, 1) * (radius_max - radius_min); planets.push(new Planet(utils.kappatalize(this.name) + "-" + utils.romanNumeral(i + 1), pseudoRandom.range(0, 100000), r, this.luminosity / Math.pow(r, 2))); } return planets; } module.exports = Star;