From 0561a41c0d9a0c4c945d20d1d883004f97288f4e Mon Sep 17 00:00:00 2001 From: Bram Dingelstad Date: Mon, 6 Dec 2021 17:35:03 +0100 Subject: [PATCH] replaced another yarn with wol --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 53bc245..ed0cdb1 100644 --- a/README.md +++ b/README.md @@ -283,7 +283,7 @@ Welcome to Wol! In this tutorial, you’ll learn how to use Wol in a Godot proje We’ll start by downloading and installing Wol. We’ll then take a look at the core concepts that power Wol / Yarn, and write some dialogue. After that, we’ll explore some of the more advanced features of Wol & Yarn. -## Introducing Yarn Spinner +## Introducing Wol Wol & Yarn (Spinner) are tools for writing interactive dialogue in games - that is, conversations that the player can have with characters in the game. Yarn Spinner does this by letting you write your dialogue in a programming language called Yarn.